package com.play.base_dialog;

/**
 * Author by jmf,
 * Date on 2021/12/9.
 */
public class DialogsPriorityMap {

    /**
     * 根据优先级排序  数字越小  优先级越高
     */
    public static ProrityData[] dialogsMap = {
            new ProrityData(DialogType.A, 10),
            new ProrityData(DialogType.B, 20),
            new ProrityData(DialogType.C, 30),
            new ProrityData(DialogType.D, 40),
            new ProrityData(DialogType.E, 50),
            new ProrityData(DialogType.F, 60),
            new ProrityData(DialogType.G, 70),
            new ProrityData(DialogType.H, 80),
            new ProrityData(DialogType.I, 90),

    };
}
